Game Designer
oz1.png

Oz: Broken Kingdom

I worked as a Game Designer on Oz: Broken Kingdom, a Collectible Card RPG made for Mobile devices in Unity.

Oz: Broken Kingdom which was featured on stage as part of the iPhone 7 Apple Keynote.

What's it all about?

What's it all about?

Oz:Broken Kingdom is a collectible card game meets turn based RPG. Players collect over a hundred different abilities spread across 5 unique heroes to take on any challenge. 

The game features a Singleplayer Campaign consisting of hundreds of battles throughout the land of Oz and an Online Multiplayer Arena where they can battle other player's heroes.

What'd you do on this?

What'd you do on this?

On Oz: Broken Kingdom, I had the chance to develop my skill-set by designing and implementing a Tutorial to onboard Users into the game’s mechanics and systems. In September 2016, I was extremely honoured to have a portion of this Tutorial presented as part of the Apple Keynote presentation for the Iphone 7.

Post Release, I worked in Live-Ops creating and implementing and tuning new content including additional campaign levels and collectible characters.