Game Designer
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Crossfire: Legion

I worked on this project as a Level and Mission Designer on the Campaign team for this classically inspired RTS title from Blackbird Interactive.

What's it All About?

What's it All About?

Build your base, build your units, and command said units to destroy the other person’s base. It’s classic RTS gameplay set across the backdrop of the established Crossfire universe.

What'd you do on this?

What'd you do on this?

On this project I was responsible for designing and implementing 4 separate singleplayer campaign levels. The typical process for this entailed taking a level from paper, to whitebox in, to a shippable quality.

All of our missions were scripted in LUA, and I needed to script objectives, enemy AI and narrative for each of the missions I worked on in addition to creating the playable layout.

In addition, I was also very hands-on with establishing workflow processes and onboarding junior designers onto the team and designing the campaign mission structure as a whole.

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